Friday, May 22, 2009

Update and Help Request

I'm back with another dumb update. Here's what's new:

Some bug fixes, but not all of the previously found bugs were fixed
Rippers are in, and found in Brin02
Shriekbats are in, and found in Brin01
Note: The shriekbat projectiles will not hurt you yet. Also rippers can be killed by anything at the moment.

It may not seem like much, and that's because it isn't. Slow and steady.

What I need help with is a listing of all the enemy HPs, immunities, damage done to Samus, etc. I could compile it myself but that'd take time I could be using to make more enemies and features, so if someone can either mail such a list to me or leave it in the comments it'd be much appreciated.

The update? Get it here.

1 comment:

  1. The current enemy coding is quite good. The programming so far has been quite impressive.

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