Monday, August 24, 2009

Palettes and not much else

This week I have practically killed myself to bring you palette swapping.
No it's not as simple as it looks. To perform palette swapping quickly without using much RAM I rebuilt the Tiles file into custom forms. For your benefit I have included the tools I used to build them.

Download it here.

Rar file, 800 or so kB.

Notes: Sudtrap, I can't seem to reproduce your doors bug. If you can, try pressing D a few times until you see the doors values and take a screenshot for me to see.

Also: If you want to see the other palettes then just press 1 2 or 3 on the keyboard in game to switch between them. I've added breakables to Brin01.mcl as well to make getting across the room easier.

1 comment:

  1. Weird stuff seems to happen every once in a while if you hold jumping and shooting. I climbed up the screens, and one of the doors wouldn't open. I assumed it was the end of the demo, until I re-entered the room, and the door open. I also somehow managed to lay a bomb, mid-air. Finally, I just came home, after leaving the game running. While holding jump and shoot, I went through the doorway and the game crashed.

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