Sunday, August 16, 2009

Oh no, Monthly?

Crap, it took a month just to slam this one out what with all that's been going on. Let's hope this doesn't become habit.

Here's what's done:
-About half of Brinstar has been added, and the first room of Tourian.
-A makeshift bridge is in the room where the Kraid and Ridley statues are.
-Elevators have been added, used to get from Tourian to Brinstar.
-The Parser has been patched and should accept more than 9 rooms now.
-Room transitions have been patched and look pretty damn clean I'd say.
-Door code has been cleaned up. You'll notice doors no longer randomly stay open or become untargetable.
-All the tiles have been ripped and integrated, with a few "special" exceptions. It should be possible to build all the rooms in Metroid now.
-Palettes are on the way so the tiles won't look so damned ugly.

Known bugs:
-With the present set of tools it is not possible to "unclip" tiles. So, those bushes in Brin07? Yeah, jump over them, lazy.

Get the update here

As per usual, leave comments or send emails if you find something almost dangerously amiss.

Also, if any of you know a good program for capturing video from programs, let me know so I can start making youtube teasers and demonstrations.


  1. I've always used Camtasia for capturing video. If you want a link to a crack I can get you one.

  2. Unfortunately, there's still bugs with the doors. I was just running around, holding the shot button down while jumping, and the door wouldn't open. I shot it normally, and it still wouldn't open.