Monday, March 29, 2010

Source Release

This is the download link for the existing SMTC Source. I used Codeblocks for this, and Allegro 4.9.x 4.0.3. The Audio library I used was BASS 2.4.

This release is for you amateurs out there, as well as anyone presently interested in helping port the game to other operating systems. I will upgrade the source releases as the RCs come out.

Monday, March 22, 2010

Final RC version

This is the final version of the SMTC RC1 version. It contains fixes for the Mother Brain encounter, as well as all the previous patch versions rolled into one.

The next RC will probably be released next month, or SMTC 1.0 if I think it's polished enough. While I won't be immediately patching any minor bugs until then, feel free to post whatever bugs you do find.

Update: A few fatal errors have been patched, as of April 4.
Elevators should no longer crash the program
Helix beam hitting a corner should no longer crash the program
Transitioning in rooms should no longer crash the program sometimes
Non-standard door positions should no longer cause scrolling

Friday, March 12, 2010

SMTC Release Candidate Mark I Released!

At long last, here it is. SMTC 1.0 (Mark I), a fully playable Metroid Classic game experience.

There are FAR fewer parade floats and flying streamers than I had come to expect.

Anyway, you can download it here.

As always you can get the latest release at www.g0dsoft.com/smtc/Downloads/SMTC_Release_Latest.rar.

For the love of god, read the readme I included. All of it. I'm serious.
And start pimping this to your friends/neighbors/victims/people you don't like. Get the word out people!

Update: Just encountered a crash. Using the elevator from Ridley's Lair to Norfair. Haven't been able to reproduce it yet. SAVE OFTEN. As in, every time you pass a save room.

Also, the list of known bugs is nowhere near up to date. I'll post a new one soon.

Update 2: Patched a crash issue in Tourian. Please download the zip/rar again if you got it earlier this afternoon.

Update 3: If you are experiencing a crash in the Mother Brain's room, please try this patch and leave a comment if it works. If not, back to the drawing board.

Update 4: This patch should solve some minor problems in the Ridley's Lair section (and one major one, yeesh). Replace your old Rooms folder with the new one included. Also contains some other minor bug fixes.

FYI: If you're downloading this for the first time, the package is being updated with the patches, so you won't need them.

Monday, March 1, 2010

Updateless Update

Okay so we're going with the monthly format here.
February doesn't get an update because February was midterms/swine flu month.

The Editor is nearing its final version, barring some unforseen bugs.
Kraid is done (it only took a few hours to build and test him, but you try fucking doing that with swine flu).
Ridley is done as far as I know.
I'm going to work on the Mother Brain now. The Zebetites and Rinkas are already done but they're "harmless" to allow testing unmolested, which you may have seen in the case of Ridley and Kraid. Those two are now fully armed.
Screw Attack has been added and seems to work.
Fixed a massive crash that had to do with doors opening and target lists.

I probably did some other stuff but forgot what I did (I'm like that).

Expect an actual release next week. More importantly, next week's release will be an RC, meaning it might be the finished version (or 1.0. Metroid 2 will be 2.0, but that's getting ahead of myself).

Finally, I'd like to see you people (okay, you two) make a video or somesuch that I can post on youtube to pimp the RC. So if you're interested in doing that you can mail me or post a comment.
I'd do it myself but my system refuses to record sound internally. Also I suck hard at video editing.